Date: June 2nd, 2011 Author: Agent Dunham
News Category: Final Fantasy XIII-2
Tags: E3, Final Fantasy XIII-2, Screenshots
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Square Enix has announced a new game in the Final Fantasy XIII series at the Final Fantasy 25th Anniversary Event, bringing Lightnings story to an end.
Final Fantasy XIII-2 is out! With it comes a final trailer which neatly compresses all the good bits of FFXIII-2 into one minute.
The long wait is over. We've finished our review copy and had a great time, so come read our impressions of Final Fantasy XIII-2.
Square Enix seems to have learnt a lesson about how to market their games, and it doesn’t involve keeping their mouths shut for 3 years. As part of their E3 diddy, Square Enix released two screenshots from Final Fantasy XIII-2. The screenshots show the current combat interface – which happens to depict Serah (because she was so fascinating the first time around) and a new male character Noel in battle – and a cutscene, featuring Noel talking to Serah. Jiving with what was said at the beginning of the year, the battle system appears to be largely similar to Final Fantasy XIII’s, with Paradigms and such.
Final Fantasy XIII-2 is also the only Fabula Nova Crystallis title appearing at E3, according to the European Square Enix Members blog. Of course, Square Enix have a habit of lying about these sorts of things, so make of that what you will.
Thanks for forum member Kathe for finding the screenshots… wherever.
Square Enix opened an official blog for Final Fantasy Type-0 today. The honour of first post went to the game’s producer, Yoshinori Kitase, who issued a message to those anticipating the game under an entry titled “Class Zero Journal Open!”
To be rather vague in my amateur translation, Kitase first talks about the reveal of Final Fantasy Type-0 back in January, the first time the game had been publicly shown after the title “Final Fantasy Agito XIII” was dropped. He goes into further depth about the name (“Reishiki” in Japan) and noting that the game must be distinguished from the mainstream Final Fantasy series. The desire is to create something new and build up a new series (I believe this has been spoken of before, and Square Enix filed a bunch of copyrights to that effect). Kitase calls it the origin of a new number.
What will the blog be used for after this? Based on history, various members of the team will discuss their roles and what their work has achieved, it will probably advertise whatever merchandise the Square Enix Goods team happens to spew out and maybe Nomura will draw something cute when the game comes out. Check it out if it thrills you, it’s all in Japanese anyway.
Class Zero Journal (Final Fantasy Type-0 Official Blog)
This week’s onslaught of Type-0 information is also being accompanied by new screenshots courtesy of Famitsu. Of the characters revealed this week, we’re given an in-game look at playable characters King, Sice, and Eight. As previously covered in our preceding article, one of Suzaku’s concocting magic leaders named Arecia Al-Rashia can be seen in the last image below.
Who is the figure in the fourth image? The legendary Gilgamesh who will appear in Type-0 as a l’Cie of Genbu (one of the four peristyliums in the world).
Source: Famitsu
Issue 495 of Dengeki PlayStation has featured an article on Final Fantasy Type-0 which reveals two new characters.
Alongside King and Sice from the recent Jump reveal, Dengeki details the characters Eight and Arecia Al-Rashia. Eight is a red-headed youth specialising in hand-to-hand combat. Arecia heads up the magic division for Suzaku. She is said to have particularly notable chesty appendages and glasses, bringing to mind Jihl Nabaat from Final Fantasy XIII.
The magazine also touched on the role of Gilgamesh in the game. Gilgamesh is a l’Cie to the Genbu crystal and seems to have forgotten the mission imposed on him. Nevertheless, he seems rather content to attempt to lay some smackdown on the game’s young heroes, appearing as a massive boss.
Dengeki detailed various aspects of the gameplay as well, including the game’s Active World Map. The Active World Map is a system where various areas will come under attack and the player can assist in defending against invaders (not the space kind… as far as we know). As one example of a map mission, you may be instructed to take over an enemy stronghold in a city. Upon your victory, you’ll be able to make use of the amenities offered by the city, such as shops.
Continuing the relative blowout of information, Dengeki reveals that during missions, you may receive Special Orders, additional objectives that yield special rewards when completed. On the other hand, if you fail, then you get the very, very special reward of death. Fortunately, you will not automatically be obligated to the orders, with the opportunity to reject them being present.
Finally, two battle features known as Kill Sight and Break Sight. Time an attack just right against an enemy with a red target and they will be instantly defeated. This is Kill Sight. Break Sight features a yellow target and, while not killing the enemy, it will cause heavy damage.
Type-0 is beginning to show its immensely ambitious nature. Those 2 UMDs make so much more sense now. It looks as if the PSP is going to go out with a bang. Or that could just be you failing a Special Order.
Edit 25/5: And now some scans – meaning photos – of Eight, Arecia and Gilgamesh have made their way onto 2channel. These are from issue 1173 of Weekly Famitsu, which has run a similar story to Dengeki PlayStation.
Thanks to forum member Sabin for the tip.
Source: andriasang.com
Image Source: 2ch
Here’s some good news to break up the usual spring lull we endure every year. During a special Dissidia 012 livestream event, Final Fantasy Type-0′s directer Hajime Tabata surprised everyone with new gameplay footage which he previewed live. There was over 20 minutes of never before seen footage shown with approximatly half based inside the Peristylium and the rest on the World Map. Although the event is over, the videos have been uploaded to Youtube.
The Peristylium portion mainly shows off the design of the magic academy but on the World Map, we’re shown battles, Chocobo riding and the Airship. The second video solely focuses on the latter part, displaying the full Airship control being incorporated into Type-0 with full X,Y and Z movement as well as Airship battles. See it all for yourself below.
Update: A better quality version has been uploaded as a single video.
Adding to the billow of screenshots and information on Type-0 are sixteen new screenshots courtesy of Famitsu. The screenshots give us a preview of the Mission system in Type-0 alongside first glances of Cid Oldstein (leader of Milites), Khalia Chival VI (174th Principal of Suzaku’s Peristylium) and Qator Bashtar (one of Milites’ Military Generals). Rem and Machina are included as well as the injured soldier that appeared in the Premiere Trailer.
Source: Famitsu
During the development of Final Fantasy XIII, some cuts had to be made. One of them unfortunately was Lightning’s very own home which, although appeared in a cutscene, was supposed to be navigable by the player during gameplay. Square-Enix claims that it was removed due to “storage issues” but the artwork has survived showing the full inside and out layout. I somehow doubt it will make it into XIII-2 unfortunately.
Source: Hetima-Sokuhou
The latest issue of V-Jump reveals new information about Final Fantasy Type-0′s two (almost) main characters, Rem and Machina. The two characters in question are both new students in Suzaku Magic School’s Class Zero, the same class the other twelve characters are members of. Rem is apparently a master of magic while Machina is somewhat of a prodigy in the academy.
Machina Kunagiri (voiced by Hiroshi Kamiya) wields two drill like swords known as “Bolt Rapier” which he can launch combos of up to 10 strikes with. Rem Tokimiya (voiced by Ryoko Shiraishi) is an adept magic user who uses two ornate daggers in what’s been described as a beautiful fighting style.
The invading country of Milites, headed by High Commander Cid Oldstein (voiced by Shuichiro Moriyama), is attempting to steal the Crystals of four countries hoping to strengthen their empire.
Moogles were confirmed for Agito almost 5 years ago but their purpose in Type-0 has finally been revealed. They’re responsible for giving the player missions as seen in the screenshot.
Although no scans of this issue have surfaced yet, someone has thankfully taken photos which illustrate the above information a bit better. See them below.
Source: FF-Reunion
After being nothing more than a teaser for the past several months, the full version of Type-0′s site has been launched giving us a preview of the game’s Battle System and Soundtrack. The ‘Characters’ section gives us another look at Ace, Queen, Nine, and Kurasame (all of which have been revealed in the past). More importantly, the previous section and ‘Prologue’ gives us a batch of screenshots showing us the detailed characters and areas of the game.
Official screenshots:
Source: Final Fantasy Type-0 Official Site
Thanks to Andriasang.com we have a slew of new details from the big 3 magazines; Jump, Dengeki, and of course Famitsu.
To go along with the information on the Battle System we received back in January Dengeki and Famitsu both reveal more details on it including party details and new battle winning conditions such as killing off commanders before soldiers in order to win battles faster.
Both Jump and Famitsu also expand upon the information on the schools of the world of Orience. Each country has a school that controls the crystals and specializes in something. The school where all the main students we’ve seen so far in trailer are of course from the magic based school The Suzaku Peristylium.
More information about the student characters you’ll be playing with such as Ace, Nine, and Queen have also been revealed as highlighted in the previous post.
You can view all of this information and even more in the link below.
Source: andriasang