Go Back   Final Fantasy XIII Forums > Fabula Nova Crystallis > Final Fantasy XIII
Register Forum Rules FAQChatbox Members List Search Today's Posts Mark Forums Read

Notices


Reply
 
Thread Tools
Old Apr 19 2009, 07:00 PM   #1
doeman
Banned

 doeman's Avatar

Gil: [Donate]
Unhappy i just watched the demo...

so i finally finished downloading all of the videos in HD. wouldn't think of any other way to watch the demo, but now that i have...

1. i gotta say, i'm disappointed in the battle transitions. all of the articles/interviews kept saying that the transitions would be "seamless", but they aren't. they're just really fast, that's all. FF12 was seamless. all this time, i thought that, once you come in contact with an enemy, the battle commands would appear on screen and battle would start right then and there. instead sadly, you come in contact with enemy, do a little battle pose, screen blacks out for 2 seconds, and THEN the battle begins.
i don't wanna sound like a cry baby, but shit i'm sorry, i thought it would've..... lived up to what i read about..? not saying it doesn't look fun though. i'm extremely happy that everything happens at a really fast pace. i can't stand long battle transitions, it's a waste of my life (Lost Odyssey..). oh, and i'm also happy that the actual battle itself moves at that speed. much faster than i thought it would be.

2. who the hell was expecting an over the shoulder view?! what game is this?! resident evil 4/5? gears of war?! don't have a problem with it, but what was the problem with FF12's view where it was right behind the character? did they just wanna tweak it from FF12?

3. during the first boss battle with the shark-like robot, every time it would shoot its large beam, the characters would automatically go through their "i'm taking damage" animations. problem is, since the beam lasted so long, the character animations would repeat itself really quickly, over and over again. looked like the game was glitching, but this problem might just be a demo thing. i HOPE it's not like this in the final version.
(there were a couple of flops in Snow's boss battle too.)

4. if there's one thing that i know i shouldn't complain about (but will anyway), is the short cutscenes that happen before an important battle. some of the enemies will do a really flashy move before entering battle, like heading towards you at 100mph and then.... its like,
- STOP!! FREEZE FRAME!!!
- ok, now black the screen out...
- good, now bring the screen back!
- awesome, now everyone looks like they're on a chess board. good guys on one side, bad guys on the other. perfect!

^no, not perfect. sorry, i know its classic rpg status to do that, but when it happens, it ruins the impact of the cutscene before it =/

i know i'm bitching, but yea.... all i can say is that some of these parts disappointed me. i enjoyed 85%(?) of the demo, but i'm hoping that they change/fix some of this stuff for the better before it gets released later this year.

oh! and there's one thing about this demo that i'm curious about.
when the giant aircraft sent a rocket towards the bridge during Snow's segment, lots a people fell to their deaths. at least, that's what we should assume right? has ANY FF game ever showed so many people dieing like that ?_?
i mean.. it happened and i was like, "damn, that's harsh. i feel sad for those people".
(^that's probably why it was done that way too.. to make you feel sad.)

Last edited by doeman; Apr 19 2009 at 08:28 PM..
doeman is offline   Reply With Quote
Old Apr 19 2009, 07:18 PM   #2
Masa-Mune
Weapon of choice

 Masa-Mune's Avatar

Gil: [Donate]
Default

The only thing i have to say is reserve decisons till final version bc demo is from what last year i bet some of the things you dislike will be taken out tweaked or replaced by the time the final version is done .
Masa-Mune is offline   Reply With Quote
Old Apr 19 2009, 07:50 PM   #3
doeman
Banned

 doeman's Avatar

Gil: [Donate]
Default

something tells me that the "2 second blackout before battle" won't be changed in the final release
i can feel it NOT happening...
doeman is offline   Reply With Quote
Old Apr 19 2009, 07:55 PM   #4
Xion
XIII

 Xion's Avatar

Gil: [Donate]
Default

its a seamless transition.
Xion is offline   Reply With Quote
Old Apr 19 2009, 08:00 PM   #5
doeman
Banned

 doeman's Avatar

Gil: [Donate]
Default

Quote:
Originally Posted by Xion View Post
its a seamless transition.
yea, i figured someone would emphasize that part. how can a transition be seamless anyway? a transition has to stop doing one thing, and then do something else right?
isn't it just a really fast transition? whereas "seamless" means you don't even notice it?
doeman is offline   Reply With Quote
Old Apr 19 2009, 08:06 PM   #6
Thula
Peanut Butterless

 Thula's Avatar

Gil: [Donate]
Default

for point 2, you have free camera movement yaknow
__________________
Quote:
Nomula is Japanese for Nomura
Thula is offline   Reply With Quote
Old Apr 19 2009, 08:27 PM   #7
doeman
Banned

 doeman's Avatar

Gil: [Donate]
Default

Quote:
Originally Posted by Thula View Post
for point 2, you have free camera movement yaknow
lol, i know, but if you try and center it behind your character, it looks "over the shoulder". compare that to FF12, kingdom hearts, or even zelda! not saying its bad though, i kinda like it.
doeman is offline   Reply With Quote
Old Apr 19 2009, 08:50 PM   #8
Astrozombie
Missing since 1988

 Astrozombie's Avatar

Gil: [Donate]
Default

So basically you wrote that bigass paragraph about 2% of the demo?

The camera is only over the shoulder when it gets really close. Normally, it's zoomed out like a normal third person game. Or did you not watch the demo like you say you did? It's better that way so when you zoom in close, you see more than just the back of her head.

Example being here:

Also, while seamless transitions would be nice, you're really gonna complain about an approxomate 1.5 seconds? Seriously?

As for your 3d point, I suppose you're right, but that's really, really just nitpicking. It's a game, not real life. I didn't even notice it and I doubt many others did.

And for your 4th point, I agree. A longer cinema would be a lot less "lame". But I think for a mini-boss battle like that, there's not much cinema required. It's been like that in my FFs.

One thing I would like though, is a more subtle running/stopping animation. It's okay for a battle area, but if she does that in the city, it'd be very "wtf are you doing"ish.
__________________
Fighterplanes runnin' round my head.

Last edited by Astrozombie; Apr 19 2009 at 09:04 PM..
Astrozombie is offline   Send a message via MSN to Astrozombie Reply With Quote
Old Apr 19 2009, 09:06 PM   #9
Xion
XIII

 Xion's Avatar

Gil: [Donate]
Default

Quote:
Originally Posted by doeman View Post
yea, i figured someone would emphasize that part. how can a transition be seamless anyway? a transition has to stop doing one thing, and then do something else right?
isn't it just a really fast transition? whereas "seamless" means you don't even notice it?
seamless transition means it goes from one thing directly to another with nothing in between (in this case loading) ... in the case of over world -to- combat in the demo, seamless transition is an accurate description
Xion is offline   Reply With Quote
Old Apr 19 2009, 09:07 PM   #10
doeman
Banned

 doeman's Avatar

Gil: [Donate]
Default

damn, for someone who agrees with me for the most part, you show a little too much attitude. I'd respond in more detail now, but at work on the iPhone.
doeman is offline   Reply With Quote
Old Apr 19 2009, 09:10 PM   #11
RonTheDawn
Moogle

 RonTheDawn's Avatar

Gil: [Donate]
Default

oh! and there's one thing about this demo that i'm curious about.
when the giant aircraft sent a rocket towards the bridge during Snow's segment, lots a people fell to their deaths. at least, that's what we should assume right? has ANY FF game ever showed so many people dieing like that ?_?
i mean.. it happened and i was like, "damn, that's harsh. i feel sad for those people".
(^that's probably why it was done that way too.. to make you feel sad.)[/quote]

Actually there was a couple seens in FFX were a large quantity of people died. Towards the beginning when Sin destroys Killika and later duringt Operation Mihen when most of the chocobo knights are killed.

In my opinion it really added substance to the plot. You really saw the effects seeing so many people die had on Tidus who unlike the rest of the party was not really used to seeing people die at all let alone on a large scale.

I think having one really important character die or a large amount of insignificant ones is a really good plot technique. FFXIII should have a strong narrative.
RonTheDawn is offline   Reply With Quote
Old Apr 19 2009, 09:10 PM   #12
doeman
Banned

 doeman's Avatar

Gil: [Donate]
Default

Quote:
Originally Posted by Xion View Post
seamless transition means it goes from one thing directly to another with nothing in between (in this case loading) ... in the case of over world -to- combat in the demo, seamless transition is an accurate description
compare FF13's battle transitions to FF12.
FF12 is seamless.
doeman is offline   Reply With Quote
Old Apr 19 2009, 09:11 PM   #13
Astrozombie
Missing since 1988

 Astrozombie's Avatar

Gil: [Donate]
Default

I only half agree with you on two of the points.

Just saying that your two biggest points aren't really that much to think about.

Also, you know how many options are always in the config menu. Maybe you'll be able to adjust the camera to how you want.

And please don't compare this game to FF12. FF12 was an MMO, without multiplayer.
__________________
Fighterplanes runnin' round my head.

Last edited by Astrozombie; Apr 19 2009 at 09:14 PM..
Astrozombie is offline   Send a message via MSN to Astrozombie Reply With Quote
Old Apr 19 2009, 09:12 PM   #14
The_Steve
The

 The_Steve's Avatar

Gil: [Donate]
Default

If i'm gonna complain about anything, it's that I hate Sazh's constant dancing.
Man that's like early ps2 RPGs. Not even FFX was that bad, Tidus and Rikku
were the only overanimated characters during battle, and even then, it wasn't
that bad.
The_Steve is offline   Reply With Quote
Old Apr 19 2009, 09:12 PM   #15
Xion
XIII

 Xion's Avatar

Gil: [Donate]
Default

Im pretty direct and straight to the point. You could say the way i say things with an attitude, but im not throwing an attitude at you, im simply being direct in how i say what im sayin', get what im sayin' lol

but no your right, seamless transition would mean you dont notice it.

@ doeman- thats not an accurate comparison. In FF12, combat takes place in the overworld. so technically speaking, there is no overworld -to- combat transition short of a menu appearing.

Last edited by Xion; Apr 19 2009 at 09:15 PM..
Xion is offline   Reply With Quote
Old Apr 19 2009, 09:15 PM   #16
elektr1k
Vivid Transparency

 elektr1k's Avatar

Gil: [Donate]
Default

I agree with point #2, the camera shit is wonky and awkward for me.

The rest of your points... crying, imo.
__________________
elektr1k is offline   Send a message via AIM to elektr1k Send a message via MSN to elektr1k Reply With Quote
Old Apr 19 2009, 10:23 PM   #17
Darkangel-XI
Shit Disturber

 Darkangel-XI's Avatar

Gil: [Donate]
Default

I can't believe they have a battle transition either D:

I was hoping it would be like Chrono Trigger
__________________


FINAL FANTASY XII HAD THE BEST WRITING AND VOICEWORK IN THE SERIES.


R.I.P Fallout ~ 1997 - 2008 ~
Darkangel-XI is offline   Reply With Quote
Old Apr 20 2009, 03:01 AM   #18
doeman
Banned

 doeman's Avatar

Gil: [Donate]
Default

Quote:
Originally Posted by Xion View Post
Im pretty direct and straight to the point. You could say the way i say things with an attitude, but im not throwing an attitude at you, im simply being direct in how i say what im sayin', get what im sayin' lol

but no your right, seamless transition would mean you dont notice it.

@ doeman- thats not an accurate comparison. In FF12, combat takes place in the overworld. so technically speaking, there is no overworld -to- combat transition short of a menu appearing.
i wasn't directing that comment about attitude towards you. it was for astrozombie. at the time i was responding on the iphone. a bit slower.
and i see what ur saying about the overworld to combat transitions. like i said before, i don't have a problem is with the way it is now, but i'd prefer it if it were like FF12. FF12 has spoiled me with its incredibly fast battles. i love it.
doeman is offline   Reply With Quote
Old Apr 20 2009, 03:14 AM   #19
Sundance Kid
Don't Make Lemonade

 Sundance Kid's Avatar

Gil: [Donate]
Default

I agree with you honestly about the disappointment of the battle system/demo, but at the same time I'm not really disappointed. I'm not crying or whining either cuz I stop caring about this game a long time ago. If SE plans on keeping it secretive and hyping it up and they give you a wonky battle system/cameras then no thanks SE. If someone wants to give me flack for not liking what I saw then go right ahead. I also liked FF12's battle (yeah I know I'm gonna hear it).
__________________
It's not the end of the world, but you can see it from here






Sundance Kid is offline   Send a message via MSN to Sundance Kid Reply With Quote
Old Apr 20 2009, 03:30 AM   #20
doeman
Banned

 doeman's Avatar

Gil: [Donate]
Default

Quote:
Originally Posted by Crow T. Robot View Post
I agree with you honestly about the disappointment of the battle system/demo, but at the same time I'm not really disappointed. I'm not crying or whining either cuz I stop caring about this game a long time ago. If SE plans on keeping it secretive and hyping it up and they give you a wonky battle system/cameras then no thanks SE. If someone wants to give me flack for not liking what I saw then go right ahead. I also liked FF12's battle (yeah I know I'm gonna hear it).
well, ur not gonna "hear it" from me. i LOVE 12. and why are you lying to urself? you know you still love 13
doeman is offline   Reply With Quote
Reply

Bookmarks

Tags
demo, finished, watched


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off




All times are GMT. The time now is 09:03 PM.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2013, vBulletin Solutions, Inc.
FinalFantasy-XIII.net © - All content is property of its respective owners

eXTReMe Tracker
Contact Us - FinalFantasy-XIII.net - Archive