Go Back   Final Fantasy XIII Forums > Fabula Nova Crystallis > Fabula Nova Crystallis Compilation
Register Forum Rules FAQ Members List Calendar Search Today's Posts Mark Forums Read

Notices


Reply
 
Thread Tools
Old Dec 13 2008, 04:08 PM   #1
Vtks
vtks is twili to 100%

 Vtks's Avatar

Gil: 26,699 [Donate]
Default Crystal Tools vs Unreal Engine.

Why do you think S.E. asked Epic Games for that engine?

I mean we already watched at FFxiii and vsXIII in game sequences and they look way better than GoW 1, 2 Ureal tournament and Last Remnant.
from my point of view Crystal Tools's better than Ureal Engine but what'cha think??
__________________

Vtks is online now   Reply With Quote
Old Dec 13 2008, 04:28 PM   #2
VersusXII
Demon Slayer

 VersusXII's Avatar

Gil: 1,270 [Donate]
Default

I think I agree, Crystal Tool's games look better overall, but the Unreal Engine has more western recognition, so it makes sence (sp?I can never spell that word) that they used it on The Last Remnant 'cause it was a 'RPG for the world' .
Essentially NA and EU know the Unreal's name, (and it generally has a cool artistic style. aka Grey, apocalyptic) but Crystal's look better in every other way)
__________________

PSN: Taquitos77
VersusXII is offline   Reply With Quote
Old Dec 13 2008, 04:48 PM   #3
Wandering Hands
DICK THRUST

 Wandering Hands's Avatar

Gil: 55,061 [Donate]
Default

Or it could be... Perhaps they wanted a complete engine instead of having to develop The Last Remnant on an incomplete one?

I doubt even Crystal Tools could have saved TLR.
__________________
Quote:
Originally Posted by Rag View Post
I like PENIS more.
Quote:
Originally Posted by Moklin View Post
He hasnt a avatar...hasnt it?
Quote:
Originally Posted by Whiplash View Post
I've begun using 'Hynad' as a synonym for 'argument'. My marks at uni have dropped accordingly.
Quote:
Originally Posted by nomad View Post
I'm a dic
Wandering Hands is offline   Reply With Quote
Old Dec 13 2008, 04:48 PM   #4
finalmattasy
First Sword

 finalmattasy's Avatar

Gil: 19,243 [Donate]
Default

I think crystal tools may get better results, but assume that unreal has a more refined toolset. I'd imagine that making a crystal game would be more complicated and expensive to do.
__________________
26 DAYS TILL RELEASE!!!!
finalmattasy is offline   Reply With Quote
Old Dec 13 2008, 04:58 PM   #5
Kitmitsu
GALVANIZETHEPROLETARIAT

 Kitmitsu's Avatar

Gil: 107,294 [Donate]
Default

Ummm it's pretty simple. Square-Enix needed to make a next generation title and Crystal Tools was incomplete. So they did what a lot of companies did and bought one. Of course The Unreal Engine is a mess and can only really be used by Epic properly. Even if it was a good engine, it had almost no Japanese documentation making it hard for the staff to code with.
__________________


Thanks estella
[16th November 02:57:08] Whiplash But mostly arse
[16th November 02:56:38] Whiplash I alternate depending on how I feel
Kitmitsu is offline   Send a message via MSN to Kitmitsu Reply With Quote
Old Dec 13 2008, 05:08 PM   #6
Vtks
vtks is twili to 100%

 Vtks's Avatar

Gil: 26,699 [Donate]
Default

then why did Square asked for that engine because i remember that in early stages of the anouncement of XIII they anounced that XIII will be using the Unreal Engine don't you remember???
__________________

Vtks is online now   Reply With Quote
Old Dec 13 2008, 05:33 PM   #7
Zezlar
The True God Emperor!

 Zezlar's Avatar

Gil: 4,863 [Donate]
Default

Probably because Crystal Tools wasn't fully developed and they might have wanted to see what they should do right. Unreal Engine has alot of problems, maybe they were studying it to make sure they didn't make the same mistakes.
Zezlar is offline   Reply With Quote
Old Dec 13 2008, 05:36 PM   #8
Kitmitsu
GALVANIZETHEPROLETARIAT

 Kitmitsu's Avatar

Gil: 107,294 [Donate]
Default

Quote:
Originally Posted by Twili_Nacho View Post
then why did Square asked for that engine because i remember that in early stages of the anouncement of XIII they anounced that XIII will be using the Unreal Engine don't you remember???
No, that's a lie. Square-Enix never said they would use the Unreal Engine for any Final Fantasy title.
__________________


Thanks estella
[16th November 02:57:08] Whiplash But mostly arse
[16th November 02:56:38] Whiplash I alternate depending on how I feel
Kitmitsu is offline   Send a message via MSN to Kitmitsu Reply With Quote
Old Dec 13 2008, 07:14 PM   #9
Dart-123
Gunblade Master

 Dart-123's Avatar

Gil: 825 [Donate]
Default It's a balance

Unreal Engine s an relatively-easy-to-use engine that can create above-average graphics. The Crystal Tools take time to master but can create graphics that can top some of Hollywoods best tricks.

I would go with the Crystal Tools for Square since they know how to use them best and will use them to their maximum efficiency.

Oh and for the record, no, Square never said that they would use Unreal Engine for Final Fantasy at all; people just speculated that since at the time it wasn't confirmed what Versus XIII was using for it's graphics yet. Since then, it's been confirmed to use the White Engine (the old version of the Crystal Tools) for it's engine.
__________________
Nostis rules the Night!
Dart-123 is offline   Reply With Quote
Old Dec 13 2008, 07:22 PM   #10
serpent
First Sword

 serpent's Avatar

Gil: 7,037 [Donate]
Default

i dont know much about this staff, but i can make a guess. Maybe they asked for the engine, that they could start to produce of the Xbox360 version?
__________________
Recently been playing:

Lost Odyssey


"THERE IS NOTHING EITHER GOOD OR BAD, BUT THINKING MAKES IT SO"
William Shakespeare

"Technological progress is like an axe in the hands of a pathological criminal"
Albert Einstein

"Hope is a waking dream"
Aristotle
serpent is offline   Reply With Quote
Old Dec 17 2008, 12:46 PM   #11
Sabin
Drunken Master

 Sabin's Avatar

Gil: 418 [Donate]
Default

Crystal Tools was an engine designed for the Final Fantasy series.

Unreal Engine is a good way for SquareEnix to release games faster. They do not have to create a new engine everytime they plan to make a new game and the costs are lesser because of the faster production. In other words: Time is money, UE saves them money.
Sabin is offline   Reply With Quote
Old Dec 17 2008, 02:10 PM   #12
Ikkin
The Price of Freedom

 Ikkin's Avatar

Gil: 30,365 [Donate]
Default

Quote:
Originally Posted by Sabin View Post
Crystal Tools was an engine designed for the Final Fantasy series.

Unreal Engine is a good way for SquareEnix to release games faster. They do not have to create a new engine everytime they plan to make a new game and the costs are lesser because of the faster production. In other words: Time is money, UE saves them money.
Exactly.

Also, Crystal Tools is a Square engine; UE3, so far, has only been used in an Enix game (The Last Remnant). They like to keep the two parts of their company separate, for whatever reason.
Ikkin is offline   Reply With Quote
Old Dec 22 2008, 11:25 PM   #13
The_Steve
Moomba

 The_Steve's Avatar

Gil: 10,740 [Donate]
Default

eye think that Kristel Tules will be better for hair and crisp lines. If you've ever looked at an Unreal engine games, they seem to add a lot of detail (crap loads of scars for Marcus Pheonix, he must have been a pimply bastard) which is a way to cover up some flaws.

Quote:
Originally Posted by Ikkin View Post
Exactly.

Also, Crystal Tools is a Square engine; UE3, so far, has only been used in an Enix game (The Last Remnant). They like to keep the two parts of their company separate, for whatever reason.
They keep the games teams separate because they don't want to accidentally have DQ themes in FF and vice versa.

Last edited by Kitmitsu; Dec 23 2008 at 12:19 AM.. Reason: Double Post: Merged
The_Steve is offline   Reply With Quote
Old Dec 22 2008, 11:34 PM   #14
Monkey
Moogle

 Monkey's Avatar

Gil: 1,465 [Donate]
Default

Well considering how the Last REmnant turned out, its no contest.
Monkey is offline   Reply With Quote
Old Jan 11 2009, 03:56 AM   #15
Joseph Handibode
Moomba

 Joseph Handibode's Avatar

Gil: 5,056 [Donate]
Default

Crystal Tools is better than Unreal Engine. They are using the crappy unreal engine for their low key games like Last Remenant. FFXIII and FFXIIIV will blow it away big time.
Joseph Handibode is offline   Send a message via AIM to Joseph Handibode Reply With Quote
Old Jan 11 2009, 04:05 AM   #16
Pixel
Fruit Bat

 Pixel's Avatar

Gil: 126,599 [Donate]
Default

I don't care what engine they use. The main title they have (FF's) should be run using Crystal tools. Anything else can be run with the UR3 engine, as long as it works.

LR was a fucked up product, and hopefully they will not release something that buggy again.
__________________
http://finalfantasy-xiii.net/forums/image.php?type=sigpic&userid=316&dateline=12173813  19

Made by Falsate and Whiplash
Pixel is offline   Send a message via AIM to Pixel Send a message via MSN to Pixel Send a message via Yahoo to Pixel Reply With Quote
Old Jan 11 2009, 04:40 AM   #17
njdeadhead
Moogle

 njdeadhead's Avatar

Gil: 5,856 [Donate]
Default

Dose any one know what engine was used to make Metal Gear Solid 4: Guns of the Patriots. So far the best game I have played from this gen. So far no bugs yet but not done.
njdeadhead is offline   Reply With Quote
Old Jan 11 2009, 04:50 AM   #18
Fantasy
The Holy Angel...

 Fantasy's Avatar

Gil: 10,429 [Donate]
Default

It Used The "In-House Engine" .
__________________
"There Is Neither Good Or Bad,But Thinking Makes It So"
William Shakespeare

"An Overflow Of Good Converts To Bad."
William Shakespeare

"Some Are Born Great, Some Achieve Greatness, And Some Have Greatness Thrust Upon Them."
William Shakespeare
Fantasy is offline   Send a message via MSN to Fantasy Reply With Quote
Old Jan 11 2009, 02:51 PM   #19
Neophoton
fgsfds

 Neophoton's Avatar

Gil: 13,204 [Donate]
Default

I would hope not. Square farted out the crap that was The Last Remnant. To be fair, though, it was their first attempt.

Still, you'd think they would try a bit harder to iron out the bugs in that game. :U
__________________
Neophoton is offline   Send a message via MSN to Neophoton Reply With Quote
Old Jan 11 2009, 03:11 PM   #20
Sabin
Drunken Master

 Sabin's Avatar

Gil: 418 [Donate]
Default

Quote:
Originally Posted by Kumori View Post
I would hope not. Square farted out the crap that was The Last Remnant. To be fair, though, it was their first attempt.

Still, you'd think they would try a bit harder to iron out the bugs in that game. :U
Does it have technical issues?
Yes, long loading times, framerate drops and textures pop in 3 seconds late.

Does it have any bugs?
No.
Sabin is offline   Reply With Quote
Reply

Bookmarks

Tags
crystal, engine, tools, unreal


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT +1. The time now is 10:15 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
FinalFantasy-XIII.net © - All content is property of its respective owners

eXTReMe Tracker
Contact Us - FinalFantasy-XIII.net - Archive