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Old Nov 25 2008, 01:05 PM   #21
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Old Nov 25 2008, 01:07 PM   #22
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Originally Posted by GalvanizA View Post
Well people are buying The Last Remant even though it has low scores and liking the game so that says something, clearly. There are a few gamers that are complaining about the technical issues but others say it's not so bad and can get past it and it doesn't totally destroy their gaming experience.

Anyway, so you don't like frame rate drops in games? That sucks, you must have been pissed when it dropped during Shadow of the Colossus if you've played the game. Which reminds me, EDGE Magazine UK gave that game 8/10 and said the frame rate issue is so bothersome that you just want to give up on the game. OK, now I know shit loads of people across the internet and in real life that were not affected in the least with the frame rate issues in SotC and maybe didn't even notice them. These western reviewers are just tech whores.

In The Last Remnant's case they are using technical issues it as an excuse to give the game an average rating. Can you image Shadow of the Colossus getting 6/10 because of frame rate problems? Oh Lawd...
Source data please? Not sure how you've got any numbers yet other than that first day sales which which was a medicore 78k in japan.

Yes they piss me off, and I loved Shadow of the Colossus the frame rate was choppy when you fought the Colossus' but it was playable, not that bad. Didn't grind down to about 15fps like The Last Remnant does. That game also had amazing art direction and TLR just looks pretty average in that department. Fish men...? Cmon.

No they're not. The long repetitive battles, unfair and sudden change in difficulty, the texture pop in, the shitty voice acting, the bland outdated graphics (according to IGN's video view - little story telling). Not just one factor makes a game shit unless it crashes and doesn't let you finish.

Oh yeah, and Edge is a really shit place to go for opinions.
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Old Nov 25 2008, 01:08 PM   #23
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Of course technical issues are an excuse to give a poor rating.
THEY AFFECT THE GAMER AND THEIR EXPERIENCE.
Oh boy, there was severe slow down on 11 out of the 16 Colossi so now the ending has lost it's impact.

FAIL.
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Old Nov 25 2008, 01:09 PM   #24
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GTFO! That don't mean shit!

Frame rate problems are frame rate problems no matter the console. If EDGE was pissed at it in SotC then it can be compared to how people are pissed with it in The Last Remnant. They're just tech whores and you're one of them.
Uhm if a game with pretty orgasmic graphics (Which didnt drop frames for me btw) loses them on a dated console, then it's way more acceptable than losing them on a console supposedly capable of more.

If you drove 200MPH in a 5 year old estate car with a few skids here and there, you'd find that more acceptable than if you were driving 200MPH with skids in a Ferrari. Do you see what I mean retard?
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Old Nov 25 2008, 01:09 PM   #25
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Oh boy, there was severe slow down on 11 out of the 16 Colossi so now the ending has lost it's impact.

FAIL.
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Old Nov 25 2008, 01:13 PM   #26
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Originally Posted by Esagan View Post
Uhm if a game with pretty orgasmic graphics (Which didnt drop frames for me btw) loses them on a dated console, then it's way more acceptable than losing them on a console supposedly capable of more.

If you drove 200MPH in a 5 year old estate car with a few skids here and there, you'd find that more acceptable than if you were driving 200MPH with skids in a Ferrari. Do you see what I mean retard?
Yeah exactly. SOTC was a huge scale game on the PlayStation 2. The Last Remnant can't even manage a boring bland open desert without slowing down on a console that's meant to be omfg amazen. It's shitty programming which is lazy which is why it's getting slagged off.
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Old Nov 25 2008, 01:21 PM   #27
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Source data please? Not sure how you've got any numbers yet other than that first day sales which which was a medicore 78k in japan.

Yes they piss me off, and I loved Shadow of the Colossus the frame rate was choppy when you fought the Colossus' but it was playable, not that bad. Didn't grind down to about 15fps like The Last Remnant does. That game also had amazing art direction and TLR just looks pretty average in that department. Fish men...? Cmon.

No they're not. The long repetitive battles, unfair and sudden change in difficulty, the texture pop in, the shitty voice acting, the bland outdated graphics (according to IGN's video view - little story telling). Not just one factor makes a game shit unless it crashes and doesn't let you finish.

Oh yeah, and Edge is a really shit place to go for opinions.
My source is other forums where people have bought and are playing the game, the mainstream view is the game is good and the technical issues are not that bad. Actually, on GameFAQs a whole host of people bought the game only knowing the 7/10 it got fom Official Xbox Magazine and were critical to the tech flaws initially but as they began playing they didn't notice them anymore. Even people on this forum that are playing the game were saying similar.

You ain't played The Last Remnant yet so you haven't seen all the locations but it does have very beautiful art. I mean, it's freaking Yusuke Naora!

Still, I don't get how you can accept frame rate issues in SotC and be so critical of it in The Last Remnant. Especially seeing as SotC was internal by Sony and not the first game by the team for the PS2 so there should be no excuse for it. In the case of TLR, it was using Unreal Engine 3 by a company that has never used it before and ateam that had never developed a next-gen game. They also had acquired it at stage when bugs were still pevalent in the engine such as Dennis Dyack was complaining about with in regards Too Human which was a 360 exclusive.
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Old Nov 25 2008, 01:46 PM   #28
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Originally Posted by GalvanizA View Post
My source is other forums where people have bought and are playing the game, the mainstream view is the game is good and the technical issues are not that bad. Actually, on GameFAQs a whole host of people bought the game only knowing the 7/10 it got fom Official Xbox Magazine and were critical to the tech flaws initially but as they began playing they didn't notice them anymore. Even people on this forum that are playing the game were saying similar.

You ain't played The Last Remnant yet so you haven't seen all the locations but it does have very beautiful art. I mean, it's freaking Yusuke Naora!

Still, I don't get how you can accept frame rate issues in SotC and be so critical of it in The Last Remnant. Especially seeing as SotC was internal by Sony and not the first game by the team for the PS2 so there should be no excuse for it. In the case of TLR, it was using Unreal Engine 3 by a company that has never used it before and ateam that had never developed a next-gen game. They also had acquired it at stage when bugs were still pevalent in the engine such as Dennis Dyack was complaining about with in regards Too Human which was a 360 exclusive.
Ok for fuck sake.

STOP ON ABOUT SOTC.

SOTC was a game that was pretty damn big yet was made playable on a dated console. The fact that they were able to get the game running aswell as it did was one of the impressive points to it.

LR is a game with standard graphics losing frames on a console which should easily be able to run it.

Do you see how your argument is flawed? <333

Now, if your going to continue to be retarded, please go to a Square Enix fanboy forums.
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Old Nov 25 2008, 01:59 PM   #29
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SOTC was a game that was pretty damn big yet was made playable on a dated console. The fact that they were able to get the game running aswell as it did was one of the impressive points to it.
Don't mean shit.

It's made by Sony and freaking was in development for 4 years. There's no excuse for slowdown or frame rate problems. The team knew the fucked up with the frame rate anyway as back when it came out in the USA they said in UK interviews that they were going to try and fix up the frame rate for the PAL version.

Still, I agree with you on one thing there are other online communites where I can better spend my time.
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Old Nov 25 2008, 02:04 PM   #30
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What Luc is saying is that SOTC was a hardware issue and TLR is just fucking lazy. They should have made an engine that worked properly, or used Crystal Tools or something. Not license an engine they clearly know nothing about. You don't see Gears of War with a shitty framerate like that. Nor do you see UT3 on PS3, Mirrors Edge and loads of other Unreal Engine games. Lost Odyssey has some framerate problems but not nearly anything like what I've seen of TLR.

But you're right, I haven't played it. I've only listened to the collective opinion and seen videos online. I'll play it then come back and complain.
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Old Nov 25 2008, 06:43 PM   #31
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Thinking abou that,I never played a western RPG.
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Old Nov 25 2008, 07:15 PM   #32
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Originally Posted by GalvanizA View Post
GTFO! That don't mean shit!

Frame rate problems are frame rate problems no matter the console. If EDGE was pissed at it in SotC then it can be compared to how people are pissed with it in The Last Remnant. They're just tech whores and you're one of them.
I don't see how you think you can try to convince people to see your point when all you can do is quote scores from games that existed two generations of console gaming ago, and you're comparing the graphical and technical power of two different generation consoles and claiming that works as a valid point.
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Old Nov 25 2008, 07:36 PM   #33
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All I here in this thread is "Blah, Blah, Blah." If a game has tech issues its gonna lose points, but stop acting like its only for JRPGs. Take a look at Fallout 3, that has technical issues on the PS3 and you see some sites (IGN, GameSpot) making the score lower than the 360 version, so please stfu.

EDIT: Do I see some SotC bashing? You can kindly gtfo please.
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Old Nov 25 2008, 07:52 PM   #34
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All I here in this thread is "Blah, Blah, Blah." If a game has tech issues its gonna lose points, but stop acting like its only for JRPGs. Take a look at Fallout 3, that has technical issues on the PS3 and you see some sites (IGN, GameSpot) making the score lower than the 360 version, so please stfu.

EDIT: Do I see some SotC bashing? You can kindly gtfo please.
Hear* .
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Old Nov 25 2008, 07:52 PM   #35
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I've finished The Last Remnant now. I swear to God the technical issues get even worse on the 2nd disc but, as I've said before, they don't make the game unplayable. IMO, I'd score the game 8.2/10.

The problem is that tech whores are taking over the world. Also westerners are beginning to feel superior to Japanese developers. It's all Wada's fault for saying, "The Japanese industry is weak and the western one is the shit. We now have to make our games adapt to what westerners like." That was the biggest bullshit I've heard from him and he says a lot of BS.

That aside, western journalists are fucking picking on SQEX because of the way they design their games. I remember back in the PS1 and PS2 era, FF was a RPG; there was none of this JRPG shit I hear everywhere now. I mean on every western The Last Remnant review I see JRPG to classify the game but back in the PS1 and PS2 era every SQEX western review said RPG? What has changed?

There's some serious segregation and prejudice going on this gen. I don't know why it started but I think it's because back in the PS1 and PS2 era Japanese made RPGs sold the most but so far in this gen western RPGs are selling more such as Oblivion, Fallout 3 and Fable II. Western journalists are now taking this, as well as the Japanese industry currently being weaker than the western one, to their heads and now Japanese developed RPGs are something else and the old shit and classified as a totally different breed of RPG, the JRPG, western RPGs are freely still called RPGs.

WTF? Is this game genre racism?


Seriously if western RPGs take over the west and SQEX stop releasing their JRPGs over here because either they won't sell or constantly get low scores then I'm moving to Japan. That's what these reviewers are aiming for, to stop people buying The Last Remnant and so SQEX will be forced to make games that play like a western RPG to better suit the western market. I mean 5.3 from IGN? Is that a joke? Some of crappest games and movie tie-in get higher than that.
It's not that western games are taking over, its just that most of them DON'T SHIP WITH TERRIBLe TECH ISSUES.

When a JRPG comes out with no tech issues and is actually good and innovative, it will sell. Until then, Bethesda and Bioware will rule the US.
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Old Nov 25 2008, 08:26 PM   #36
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all this over opinions? .......... ill stay away....
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Old Nov 25 2008, 08:45 PM   #37
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all this over opinions? .......... ill stay away....
THEN WHY FUCKING POST HERE AT ALL?
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Old Nov 25 2008, 08:48 PM   #38
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all this over opinions? .......... ill stay away....
That was hardly worth the post. Also, frame rate fuck ups aren't opinion
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Old Nov 25 2008, 09:15 PM   #39
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All JRPGs does not get bad scores. (Metacritic.)
Tales of Vesperia (8.1) haven't played
Valkyria Chronicles (8.6) great game imo
Lost Odyssey (7.8) good game imo
Blue Dragon (7.9) shit game imo
Eternal Sonata XBOX360 (7.9) shit game imo
Eternal Sonata PS3 (8.0) -
Disgaea 3: Absence of Justice (7.8) haven't played
Enchanted Arms (6.9) worst game ever

A shit game like Blue Dragon gets an average of 7.9 on metacritic. Yes I see the racism more clearly now. The worst RPG I have ever played has an average of 6.9.

Just so you know GalvanizA the Japanese reviewers does the same thing. This is nothing new.
Just look at Japanese scores on some western games and you will understand.
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Old Nov 25 2008, 09:46 PM   #40
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Oh shit. You're joking? Blue Dragon, 7.9?! I hated that game. Shitty style, shitty combat system, shitty concept, shitty characters and even worse voice acting. 7.9, Holy shit.
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