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Old Sep 14 2006, 01:14 AM   #1
Desi
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Default Mistwalker

Ew I hate making topics but here it goes....

Famitsu also had an interview with Sakaguchi, some highlights (stolen from Gaf)(and then shamelessly stolen from gametrailers.com by Malvado):

- In the opening movie for Lost Odyssey you can seamlessly input commands for the battle scene.
- Combat is not action driven but command menu driven.
- The playable demo lasts for 40-60 minutes.
- The final game will have even higher quality than the demo(running in 30fps for some reason).
- The modeling for the movies are almost identical to the realtime models.
- Inoue (the character designer) is personally checking all the models.
- The demo's battles will just the most basic part of the system. The more indepth systems will be excluded.
- The character growth systems and so on will be in the final game only.
- Surviving enemies inherit the powers of those who are killed.
- Since the main character cannot die either there will not be a possibility of game over.
- The final game will use a physics engine.
- The final text message on the playable demo was written by Shigematsu (scenario writer for the various short stories that make up the game).
- Lost Odyssey will be playable at TGS, with the demo disc being released with Famitsu in early November.
- Lost Odyssey will be out in 2007.
- Blue Dragon will DEFINITELY be released within 2006.
- ASH is being targeted for the first half of 2007.
- There will be more titles being announced from Mistwalker.

Battle picture <---Clicky
mag scan1 <--Click
mag scan2<---you know what to do
mag scan3<--You better click
just for the view<--notice the same pic in mag scan1 with the menu though? Must be the interactive cutscene.

Next Generation link

Last edited by Desi; Sep 16 2006 at 02:42 AM..
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Old Sep 14 2006, 08:15 AM   #2
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So I guess own a 360?

FFXIII still looks better
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Old Sep 14 2006, 09:23 PM   #3
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Oh nice, that first screenshot looks so cool!
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Old Sep 15 2006, 12:38 AM   #4
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Truthfully I created a japanese xbox live profile just so i can get a chance to download whatever they show at TGS. Better safe then sorry.
http://www.gamevideos.com/video/id/6161(longer and shows battle system)
http://www.gametrailers.com/gamepage.php?id=1694 Maybe hard to see but a great video of the cinemas and gameplay and how it flows.

*Merged* - Kitmitsu

Last edited by Desi; Sep 20 2006 at 11:24 PM..
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Old Sep 20 2006, 10:54 PM   #5
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Wow! That looks pretty good! I've seen alot of those massive scale battle games before but i've never seen a turn based one before. The graphics and the whol style of it look pretty cool. I do wonder why the rest of the army doesnt just throw their swords at him XD
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Old Mar 26 2007, 09:29 PM   #6
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Sakaguichi had a new interview with Computer and videogames: THE SITE.

Some things I found interesting:
Quote:
Seeing as you appear to already have English voices in the game, are you aiming for more of a simultaneous worldwide release for Lost Odyssey?

Sakaguchi: Right now the voice recording session is taking place in English - lip-sync is actually in harmony with that. So the Japanese dub version is actually going to follow the English lip-syncing.

So Japanese will actually see kind of like Hollywood movies that they see in Japan where characters actually speak English and they see the dubbed versions with the subtitles.

With respect to the release plans, the current plan is for this game to be released simultaneously including Europe - so great news for you guys! We're shooting for the holiday this year - It's really going to be a global title.
So its main language is English and it has a simultaneous release (not counting half of asia, africa, and maybe south america).

Quote:
What do you think the biggest differences are between Japanese RPGs and Western RPGs?

Sakaguchi: I'm not too familiar with Western RPGs! I'm a big fan of Gears of War and also EverQuest the online game, so Final Fantasy XI is an online game.

I really want to stick to what I want to create and what I envision, not depending on the trends that have been happening in the industry. I love trying to create a game that has he warming effect after you finish it. I want to kind of make the gamers warm-hearted, that's what I'm trying to create.

Gears of War is great but after you finish playing there's a great deal of exhilaration, but there's no warm-heartedness there. So that's what I'm trying to create.
Someone hand this guy Baldur's Gate 2, Fallout, or Planescape: Torment. Wait he has a 360, get him Mass Effect!


The whole interview can be viewed here
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Old Mar 26 2007, 10:52 PM   #7
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I kinda miss Sakaguchi because he was around when the FF days were unbelievable/amazing/breathtaking (FF7, 9, 6, 4, 8, 10, 5)

...but NOOOO he had to leave because he screwed his job up *cough*Spirits Within*cough*
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Old Mar 27 2007, 01:24 PM   #8
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Quote:
I kinda miss Sakaguchi because he was around when the FF days were unbelievable/amazing/breathtaking (FF7, 9, 6, 4, 8, 10, 5)

...but NOOOO he had to leave because he screwed his job up *cough*Spirits Within*cough*

Sakaguchi chose to retire from Square-Enix, he was not fired or anything like that. There is no conspiracy. I read in an interview that when he left SE he planned to retire from the industry for good, but after a year he found he was bored and felt the need to create games again. He could have gone back to Square, but chose to create Mistwalker because instead of being in an executive managerial position (as he was at Square) he wanted to focus on the creative design aspects of game production.

If I can find the link to this interview again, I'll post it here.
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Old Mar 27 2007, 06:28 PM   #9
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Thats sort of true, but the main reason why he retired was because his piece of @$$-cheese movie Sprits Within.
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Old Apr 11 2007, 11:35 PM   #10
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New Famitsu Scan with a interview:

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Old Apr 18 2007, 02:00 AM   #11
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So Midgar/Nibelheim Reactor/that Shinra place outside of Coral

Junon

Midgar

The Famitsu scans without the angry Japanese overlay.

Souce: Famitsu, NeoGaf, xboxygen?

Last edited by Desi; Apr 19 2007 at 01:02 AM..
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Old Apr 18 2007, 01:25 PM   #12
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Nice scans, Desi.

But why is it that Famitsu scans always have that red Japanese writing all over them?
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Old Apr 19 2007, 12:48 AM   #13
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Quote:
Originally Posted by Flint
Nice scans, Desi.

But why is it that Famitsu scans always have that red Japanese writing all over them?
Because some angry 2chan goer(i believe) doesn't want the US and EU posting these copyrighted pictures over our interweb. Why he post them? I don't know.
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Old Apr 19 2007, 12:56 AM   #14
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lol 2channers. Nice scans, the game is looking pretty good so far.
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Old May 26 2007, 06:06 PM   #15
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NeoGaf has reminded me that there should be some new footage of Lost Odyssey at the "Play!" musical event today.

http://www.play-symphony.com/

Last edited by Desi; May 26 2007 at 06:38 PM..
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Old Jul 05 2007, 07:11 AM   #16
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Someone call the Sex police because Takehiko Inoue has entered the building! Good thing by the way. Now if they just get rid of the instanced battles and maybe take out the third immortal I'll be oh so grateful.

Source: You already know. NeoGaf

edit: bigger



Last edited by Desi; Jul 05 2007 at 08:59 AM..
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Old Jul 05 2007, 04:06 PM   #17
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Official Site Link

Quote:
Originally Posted by NeoGaf poster fanfram
* - The story is about Aisha. She is the Empress as well as the Protagonist.
* - The battle has RPG flair.. The Party is becoming one
* - The upper screen shows the Party the touchscreen shows the Monsters
* - Many CG movies
* - They put a lot of effort in the environments
* - The Battle system is very strategic you have many party members and colleagues that can be used for free strategic moves
* The Battle screen
* - Shows fight, item, wait and escape
* - There is a HP and MP barometer
* - 3 members in one party
* - 6 new characters
I believe the graphics are still going to be pre-rendered throughout the game. I have no proof to back this other then old released information though. THIS IS A.S.H. FOR THOSE THAT DO NOT KNOW

Last edited by Desi; Jul 09 2007 at 07:14 PM..
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Old Jul 05 2007, 06:00 PM   #18
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the best on the DS? lol Desi, that info is probably from A.S.H, mistwalkers DS game, obviously not Lost Odyssey

as for LO-

and aside from CG, its all real-time, have you ever seen/played the old demo? this is 2007, that old CG background trick was used in FF7-9, this game is more like FFX, where the camera is fixed, but its not pre rendered backgrounds

Last edited by Xion; Jul 05 2007 at 06:12 PM..
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Old Jul 05 2007, 06:14 PM   #19
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Quote:
Originally Posted by Xion View Post
the best on the DS? lol Desi, that info is probably from A.S.H, mistwalkers DS game, obviously not Lost Odyssey
Thank you Doctor obvious. Would you also like a cookie? I mean I didn't make this thread because I thought it would be a good idea. I would have took the time to edit the Lost Odyssey post if the information was for that game.
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Old Jul 05 2007, 06:41 PM   #20
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Quote:
Originally Posted by Desi View Post
Thank you Doctor obvious. Would you also like a cookie? I mean I didn't make this thread because I thought it would be a good idea. I would have took the time to edit the Lost Odyssey post if the information was for that game.

well dont you think that for someone that doesnt know, they would ASUME its LO related since its posted directly after the scans?

doesnt hurt to mention what your talking about man.
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