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This is about the first time u played ffx. did any of u have problems getting used to the sphere grid, well i managed to understand by the time of the blitz ball tounament. However my brothers and sisters all ways had trouble and needed my help with it.
I did however not complete the game the first time round beause i was using the standerd grid. To me it was not effective to uses as the chareaters would not level efficiently and required lots off leveling for them to become reliable in battle.
However it was less problematic with the expert grid. Have any of u had any of these problems at all.
I liked the sphere grid. When I first played FFX I had no idea what I was doing because I didn't listen to Rikku's tutorial. I was slightly stupid back then. Anyway I gave up on that playthrough and started again and I got used to it pretty quickly. I'd say it's my favourite levelling system out of any Final Fantasy because you were pretty free to get whatever abilities you wanted but the key spheres stopped you getting stupidly good abilities at the beginning of the game.
FFXII's license board was pretty similar but it's nowhere near as good as the spheregrid simply because you can complete it by just following the storyline and not having to do any extra training.
The standard sphere grid is linear, with all those damn locks you can only go one way and stop moving around the grid in the middle of the game. In expert, you get stuck at around Mt Gagazet, but then on, Kimahry can just steal those Level 3 spheres.
Expert sphere grid has nicer colours too.
FFX was my first game so i was clueless to what was the point of the game.
How anyone could be confused by the Sphere Grid is truly beyond me. I found it to be one of the easiest systems out there. Especially since the Sphere Grid is nothing more then a glorified line with a few short branches. Not being able to customize my characters right off the back (other then skipping abilities) I found it to be pretty bland, though it does look quite pretty.
I didn't have any problems with the Sphere Grid because I listened to the tutorial xD
I had nothing better to do at the time but to go through the whole tut actually reading it :[
ya well i thought it was pretty easy like desi said. i didnt even go through rikku i jes skipped it. i looked at the full view and payed attention the first time i used it and i did pretty well.
when i got to near the end of the game, i went to monster arena, collected all spheres needed and deleted the ones on the grid, pu all plus 4s, etc, so all my status are 255... just luck is at 150 on all, and all nods are activated on the grib, like a Christmas tree lol
But took me 260hours to do so lol, just luck now... when i can be bothered to do it... just sad i did Penance, i wanted to fight him without Yojimbo
Saw a video on youtube, Penance was defeated with Rikku who used megalixir, Tidus who used Slice'n'Dice and Wakka with Attack Reels. 50 mins...
Anyways, I found the Sphere Grid easy and innovative, you could just fight everything and gain XP to evolve to lv 100 and stop there. It now took far more time to develop the characters, rising the difficulty a little bit, not to mention that it after a while took quite some XP to gaina a single sphere lv.. I got most of my characters upp to 255 in all stats, but the hp stopped at 25-30k. And then I started a new game and my "FFX save reflex" and a bug in the savesystem caused an overwrite of that 880hour save. Why didn't it just automatically save in an empty slot?!
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PSN: Lillehagen
My dad aint stronger then your dad, but he's stronger than your dad! If you struggle with this, then you can burn in hell. Other than that, it should be fine....
the truth is I never listen to tutorials...and later on I try to figure out by myself how to use things, as for the sphere grid...well...I had no idea how to use it, nor how to play it, it was my 1st rpg btw that I completed (i started ff8 before but stuck unfortunately, was even more complicated to me than 10).
So the sphere grid... i found out how to operate it somewhere round the mihem highroad
the truth is I never listen to tutorials...and later on I try to figure out by myself how to use things, as for the sphere grid...well...I had no idea how to use it, nor how to play it, it was my 1st rpg btw that I completed (i started ff8 before but stuck unfortunately, was even more complicated to me than 10).
So the sphere grid... i found out how to operate it somewhere round the mihem highroad
yeah ur right about ff8 being more complicated, for the time i played 8 i was completly stuck.
8 has a long ass tutorial lol easy to get confused but i like the way they did it, like the small mission to gte ifrit and all loved 8 really put you in the action
8 has a long ass tutorial lol easy to get confused but i like the way they did it, like the small mission to gte ifrit and all loved 8 really put you in the action
the start of ff8 with the ifrit mission is one of my fav parts of the game
At first I hated the Sphere Grid! I was so used to the leveling up system of FFIX and Breath of Fire III-IV that when I first started FFX I thought it would take forever to build the character in every aspect.
But I quickly learned to love it, and now its my favorite way for leveling up the characters - finishing their grid and then allowing them to learn others for maximum support.
I hate FFXII's license board.
The characters made me feel that they dont have any personality when I needed to choose what they specialize in.
In the end I made everybody the same(more or less) and I felt that it made my party overpowered. I hope the new games will have better systems or something close to the sphere grid.