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Well, it wasn't up to me to write them. I'm not saying I couldn't have written an ending that more people would have appreciated than the one we get though. I can still be critical of it, too, however.
I mean, hasn't the galaxy lost enough trying to achieve victory over the reapers, does so much more need to be lost in the taking? The so called reasoning behind the cycle of the reapers is completely nonsensical so whatever the reason, it shouldn't have been that. And I would have given the people what they want, complete and utter violent destruction of the reapers being ripped apart from the inside in spectacular cinematic fashion.
As for the idea that the characters would have been so ruined by it all that knowing what happens to them wouldn't work, plenty of war veterans come home scared physically and emotionally and still manage to live completely happy, functional lives. Does Garrus go back to C-SEC or the Turian Military? Does he apply for Spectre Status and become a reknowned Spectre? Does Tali continue serving the Fleet as an Admiral? Does she build that home her father gave his life to provide for her? Does Miranda settle down? Become an info broker, perhaps? What about her future with her sister? What about Kaiden/Ashley's future as a Spectre? I care about these characters and they failed to give me a bone. Not even a sliver.
Out of the many things that is wrong with it, the ending just feels rushed and lazy. They failed to address so much it feels incomplete. Makes me wonder if it really is...
I think another reason why the endings suffered is because they took Drew Karpyshyn, the lead writer for the series and the books, off production of ME3 and on to The Old Republic. He was taken off the fourth Mass Effect novel, as well, and it was a horrendous disaster. It was such a bloody mess that Bioware said they'd order a rewrite. Mass Effect 3 suffers the same way.
I wonder if anyone's ever asked Karpyshyn what he thinks of all this and if it was the ending he wrote or would have written?
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Losing your memory occurs in video games about as often as you reload your clip in Call of Duty.
If one more hack writer knocks up one more $h@tty ending to their story Imma go all Cathy Bates on their @$$!
While it would be nice to know what happened to everyone, it's not necessary. Most games/work of fiction don't really delve in to what happens to everyone anyway.
Unless they lived happily ever after and had 2 kids.
I, personally, want to know what happens to everyone because I devoted so much god damn time getting to know everyone and their backstory. They were interesting (minus Jacob), likeable, and you feel companionship and a sense of camaraderie with them through your Shepard and his or her actions. When something happened to them, most of the time, I legitimately cried. I rarely feel that with any cast of game characters.
I feel that the ending ripped me off in that regard; it sucks that, even though THREE games have been devoted to these characters, they don't even have the decency to tell us what happened to them.
... But it's a joke, Em. At least the "worst ending for all time" part which I found hilarious because it perfectly captures the fanbase's overreaction.
EA this morning announced Mass Effect 3's "Extended Cut" DLC, which adds to the game's ending and will arrive for free at some point this summer. According to the publisher, the content will add "additional cinematic sequences and epilogue scenes," which will apparently offer fans "further clarity to the ending of Mass Effect 3" and "deeper insights into how their personal journey concludes."
At first I thought this is certainly welcome. But then I got to this part:
Quote:
The additional content comes as a response to a group of fans who felt the third game ended in an unsatisfactory manner. That outcry apparently had a serious effect at BioWare internally, as project lead Casey Hudson says the team has, "reprioritized [its] post-launch development efforts to provide the fans who want more closure with even more context and clarity to the ending of the game, in a way that will feel more personalized for each player."
So they're changing up their DLC schedule to appease butthurt fans. And that really pisses me off. It's just the principle. If Bioware was planning this all along, I wouldn't really have a problem with it. But the fact that whiny fans have actually bitched and moaned so much that they feel they have to add to the ending is just plain annoying.
To be honest I was annoyed by this as well, I do understand that with an intriguing ending like that it really does need some kind of clarification, and thinking that adding extensions to the ending to please the bitching fans just irked me as hell.
But I heard it's just "clarification" and not necessarily changing the course of the events in the ending, so that was a bit relieving that they really didn't change anything just to appease. Just clearing plotholes up is totally fine.
Last edited by Chat Noir; Apr 05 2012 at 07:25 PM..
No one's forcing EA and Bioware to do this. They aren't developing and distributing content for free just to shut people up. Thinking that way is ludicrous. They're doing it because it's worthwhile. Various ill-considered stunts notwithstanding, EA is not stupid.
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[20th January 09:05:11] Aurelia I don't speak diva. I speak human being.
[20:42:05] Whiplash I'm never going to use my maternity leave, why can't I exchange it for period leave?
No one's forcing EA and Bioware to do this. They aren't developing and distributing content for free just to shut people up. Thinking that way is ludicrous. They're doing it because it's worthwhile. Various ill-considered stunts notwithstanding, EA is not stupid.
I honestly don't care if they're changing the DLC schedule to appease fans. It would be better for them to clear up the ending first to make their consumers happy rather than release new crap on top of the mess they've already made. Not that it wasn't a fantastic game, but...you get my point.
The additional content comes as a response to a group of fans who felt the third game ended in an unsatisfactory manner. That outcry apparently had a serious effect at BioWare internally, as project lead Casey Hudson says the team has, "reprioritized [its] post-launch development efforts to provide the fans who want more closure with even more context and clarity to the ending of the game, in a way that will feel more personalized for each player."
Quote:
Studio co-founder Ray Muzyka notes,"With the Mass Effect 3: Extended Cut we think we have struck a good balance in delivering the answers players are looking for while maintaining the team's artistic vision for the end of this story arc."
Quote:
Originally Posted by Agent Dunham
No one's forcing EA and Bioware to do this. They aren't developing and distributing content for free just to shut people up. Thinking that way is ludicrous. They're doing it because it's worthwhile. Various ill-considered stunts notwithstanding, EA is not stupid.
So Ludacris
Spoiler:
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the fifteenth cumming
Last edited by Ramenzilla; Apr 06 2012 at 03:01 AM..
Hey, it's Bioware's fuckup in the first place. The least they can do is try and fix it. While I call bullshit over every facet of the ending, this is the least they can do. And it's free. There for a while I didn't think they had such courtesy in them.
__________________
Losing your memory occurs in video games about as often as you reload your clip in Call of Duty.
If one more hack writer knocks up one more $h@tty ending to their story Imma go all Cathy Bates on their @$$!
I just finished the game and chose the green ending. I honestly don't understand why people complained so much, I thought it was fitting with everything that's happened and satisfactory. The only complaint I have about it is that we don't really get to see if they lived or not except for Tali, Joker and Eva, but it's not that big of a deal. Until we see a body we can assume they're alive... or something.
I've made my opinion of the Mass Effect 3 endings known a few times, but I am hopeful for this. My biggest dislike of the originals was that no matter what choice you made, it felt like you were just mitigating a huge loss even when I did everything statistically right over the course of some 130 hours of three games.
I'm cool with my Destroy ending, so long as it doesn't kill all the Geth and EDI and I can see a bit of what's going on after. The size of the DLC is enheartening.
See, I might go back and try to get the Destroy ending where Shepard lives. I chose Synthesis the first time. I'm especially glad to hear that it loads your save before the Cerberus base instead of just picking up from how your game ended the first time around. Makes it easier to view all of the endings.