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You can see Sora and Riku with their updates looks, and two creatures that appear to be new heartless but could they be a new enemy altogether?(Apparently party "companions") I think they would probably save that for KH3 but who knows?
In other news, the demo that people are able to play seems to have Neku from The World Ends With You, another Square Enix title, in it. Neku wants Sora's help in playing the Reaper's Game with him I guess, which is in line with the original TWEWY game.
So help me there better be a brand new trailer featuring the new gameplay and party members and it better be put up soon. I'm almost positive I saw a new trailer playing in some of the other pictures. HOW COME XIII-2 AND AGITO ARE UP BUT NOT THIS. HHNNNNNGHHHHH
"Trailer description is finally up. Okay part of the story in KH3D is about "the world buried in sleep" where Sora and Riku perform their mark of mastery. The enemies in the game are Dream Eaters, which are creatures who eat your dreams. The round dog-like thing is indeed a pet companion in the game, and it can be seen floating around Sora and following him around as he performs actions in battle. It's extremely cute, and you can interact with it using the camera function (AR) and the touchpen. At the end of the trailer is apparently a scene from Xehanort's point of view, where he sees Braig talking to him asking him if his memory has returned."
So this confirms that those guys are companions. Also I had a feeling there would be new enemies. And I had a feeling Sora and Riku would be performing their Mark Of Mastery exams in a kind of Alternate World.
Neku appears as a guest character in Sora's side of the TGS demo -- though not a playable guest. Both Neku and his rival/friend/frienemy Riku team up with captured dream-monsters this time around rather than fighting alongside licensed characters. Neku's role is more that of the Disney-world guests from previous games. He shows up, reveals that he's caught in a "game," leaving him 43 minutes to win or die. Naturally, he asks Sora to be his partner but ultimately decides the tousle-haired protagonist is "a weird guy" and takes off. Sora follows, riding rails in pursuit of Neku, but quickly encounters a boss battle set in a cul-de-sac of Traverse Town.
Both sides of the demo (Sora and Riku) are essentially the same, really: A brief story set-up, a few set encounters, and a boss fight. Riku interacts with Quasimoto from The Hunchback of Notre Dame, which is admittedly less interesting than Neku; on the other hand, Riku has a double-jump, which is always great. The demo is just enough to give a feel for what KH3D adds to the series. While the camera is still a hyperactive mess that makes boss battles a pain (all the 3DS's buttons are used, so there's no lock-on system that I could find), everything else about the game feels significantly improved over previous Kingdom Hearts. The action is fluid and smooth, with much more refined combat. Fighting enemies feels less like combo-driven button mashing that locks your hero into canned animations than in previous installments, and your skill set has been improved considerably. Both demo characters possess a standard repertoire of magic skills such as Cura and Blizzaga, which are activated and cycled through as they were in Birth By Sleep, but they also can perform special Dual Link attacks with their partners by pressing Y.
Dual Link skills are context-sensitive and seem to vary according to your current partners, enemies, and positioning. You can pull off different skills while on the ground or in the air. A key part of these skills seems to be something called (inexplicably) Holy Rope, which are a series of nodes placed around battlefields. Pressing A and X while near one of these Holy Rope points freezes the action and allows you to use the touch screen to draw connections between points on the area map, which then sends Sora or Riku dashing through the air along the prescribed course. Using the Holy Rope paths to intersect foes allows you to pull off standard or special attacks while they're otherwise out of reach.
The TGS demo of Dream Drop Distance is fairly brief -- about 20 minutes to complete both portions -- but shows a game that looks and plays beautifully. Square hasn't formally announced a U.S. release date for KH3D, but the notion that they wouldn't localize such a sure hit is enough to get a man laughed out of the room. Honestly now.
I NEED THIS TRAILER IN MY LIFE.
I would think that Sora gets the "dog" and Riku get the bat as companions and then they get different disney character as the 3rd member of the party.
Though in the above image, it certainly looks like their is someone else entirely in that second party member slot. The "dog" seems pretty clear but at first what I though was the bat looks like a... Panda...
KINGDOM HEARTS 3D: Dream Drop Distance Releasing Spring 2012 in Japan
The trailer begins with Yen Sid’s voice explaining the circumstances of the adventure taking place this time around. It seems Riku and Sora will be contending to finally become Keyblade Masters. It takes place in “the world submerged in sleep”, but the details are still unknown. Also, the enemies are called Dream Eaters, goblins who consume sleep.
Once again, Sora descends into Traverse Town, calling in search for Riku, when he hears the voice of a new character say, “The Noise are horrible…” The guest character appearing is Neku, the headphones toting main character from “It’s a Wonderful World” (The World Ends With You). It seems Neku is caught in the Reaper’s Game, where if you cannot complete the mission given by the Reapers, your existence will be eliminated. But he doesn’t have a partner; it seems Sora may be lending him a hand?
Then suddenly the round form of an adorable creature appears. That creature is shown rolling about on the flat top side of a hand using the camera function. Just like a puppy, you can see it’s belly. Seems you can pet it using the touch pad, it looks so cute when it’s eyes light up! It seems Sora befriends it, riding upon it during battle and hopping around upon it. Also, it’s so speedy it’s hard to tell what’s happening, but since the original concept of the title is “bold action”, it seems that the battles are more refreshing than anything in the series so far!
There is also a surprise in the final scene. There is a cutscene from Xehanort’s point of view, the camera faces Braig who says, “Has your memory returned?” Maybe this will be one of the memories explained in this title.