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Old Jun 05 2012, 03:38 PM   #161
Singularity
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What the hell, this game looks barbaric. Brilliant, but... man, some of those killings were hard to watch, and will probably be harder to actually do. The gameplay looks like a cutscene it's so dramatic. If this E3 has done one thing, it's finally convince me to get a PS3.
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Old Jun 05 2012, 05:23 PM   #162
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The good thing about it is that you won't need to make those kills.
I was already sold for this game since day 1.
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Old Jun 05 2012, 08:15 PM   #163
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How did she get that scar I need to know ;;
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Old Jun 05 2012, 09:00 PM   #164
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A brutal, cinematic experience, I can't wait.
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Old Jun 06 2012, 01:33 PM   #165
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The demo has just confirmed my suspsicions that I will be hiding underneath a blanket as I play. I am going to so on edge throughout the whole thing.
Note to self,
be sure not to play game into the wee hours of the night.
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Old Jun 06 2012, 02:09 PM   #166
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Quote:
Originally Posted by Emuhlee View Post


How did she get that scar I need to know ;;
The zombies might have something to do with it. I hear they're quite aggressive.

Spoiler:
Joel is secretly abusive and has beaten her into complete dependency.
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Old Jun 06 2012, 03:10 PM   #167
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Truly immersive experience. There is palpable sense of real danger & urgency in the demo, without it feeling too action movie-ish. The way Joel stealthily approached that dude & puts him a sleep hold, with the guy actually fighting back, unlike Uncharted when Drake does the exact same action with next to no effort. The realism was doubly emphasized by the absence of any background music and a non-intrusive HUD. The light banter between Joel & Ellie defines their relationship nicely as well.

This game has epic sauce smothered all over it. Keeping my fingers crossed that the story holds up.

EDIT: "Last of Us to Miss 2012"

source

Well, f*ck.
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Old Jun 06 2012, 03:21 PM   #168
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Yeah I figured it was going to be 2013 anyway.
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Old Jul 15 2012, 04:35 AM   #169
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http://www.latestnewsexplorer.com/th...ails-revealed/

Multiplayer confirmed!

Also, updating post because

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Old Jul 15 2012, 05:16 AM   #170
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They're really playing the zombie monsters close to their sleeve. I wonder why? Intriguing, and this is looking great so far.
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Old Jul 15 2012, 05:24 AM   #171
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Pfft, I was hearing about the multiplayer not long after E3. No one liked the thought of it.

Quote:
Originally Posted by Death Penalty View Post
They're really playing the zombie monsters close to their sleeve.
Calling it now, Joel was involved in their creation.
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Old Jul 15 2012, 08:59 PM   #172
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I thought they were supposed to be victims of a fungus based on the cordyceps in the real-world wild? How would Joel have a hand in that?

I also find myself wondering if a bite from the zombies will be a death in that game, or if they'll go the route of other zombie games and just make the main characters immune/just forget about it concerning them altogether.
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Old Jul 16 2012, 02:01 AM   #173
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They still have a lot of time to show us the mechanics of that.
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Old Jul 16 2012, 07:17 AM   #174
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Quote:
Originally Posted by Death Penalty View Post
How would Joel have a hand in that?
Lab fungus.
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[20th January 09:05:11] Aurelia I don't speak diva. I speak human being.

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Old Aug 14 2012, 06:51 PM   #175
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Old Aug 16 2012, 09:01 AM   #176
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Acting footage from Gamescom
http://www.gametrailers.com/videos/e...oice-recording
http://www.gametrailers.com/videos/e...motion-capture

Creating a scene
http://www.gametrailers.com/videos/o...cenes--process

It's Bill's House and flavour dialogue, nothing spoilery.
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[20th January 09:05:11] Aurelia I don't speak diva. I speak human being.

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Old Aug 16 2012, 06:13 PM   #177
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Always fascinating to see the actual process in creating the cutscenes.
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Old Aug 16 2012, 09:50 PM   #178
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This game is looking superb. I really enjoy that the apocalypse isn't grey and brown, and in some way I find the empty lushness far more unsettling.
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Old Sep 05 2012, 07:06 PM   #179
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http://www.ign.com/videos/2012/09/05...-extended-demo

I need this game in my life. NOW.
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Old Sep 05 2012, 07:59 PM   #180
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Phenomenal. They're still playing the infected close to their chest, and that's just stellar. It does look like the "clickers" aren't something that you'll be fighting against, but rather running from and I understand that in an interview they said this isn't a "zombie game" so they may not be as central to the plot. Still though, excited to see how they work out.
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