Go Back   Final Fantasy XIII Forums > Community > General Gaming
Register Forum Rules FAQChatbox Members List Search Today's Posts Mark Forums Read

Notices


Reply
 
Thread Tools
Old May 02 2012, 05:59 AM   #1
Agent Dunham
TRAB PU KCIP

 Agent Dunham's Avatar

Gil: 7,350 [Donate]
Default Assassin's Creed concept art

The Assassin's Creed FB page posted some concept art... from 2004.

Spoiler:


''This concept was one of two illustrations. Patrice was playing around with the concept of “low profile” vs. “high profile”. For the low profile, I needed to concentrate on the nobility and mystery surrounding the assassin''

Spoiler:


''This is the second concept presented for our initial meeting. In the first concept, we saw an assassin in his “low profile” state, which gives an air of nobility and mystery. I wanted to contrast that image with an assassin that is more dynamic for his “high profile” state. With the two concepts side by side, Patrice was able to effectively describe his vision and the mechanics of high and low profile.''

Spoiler:


''This is a concept for a mountain fortress called Alamut. As you can see, the setting is quite fantasy oriented since the creative director and I were not sure how realistic we wanted the setting to be.''

Spoiler:


''This is a particularly interesting image because it pre-dates our understanding of the Assassin Brand. As you can see here, the little kid on the horse is supposed to be the “Prince” of Prince of Persia, because we were all under the allusion that we were making a “POP –Sands of time” spinoff. The assassin was supposed to be the little prince’s bodyguard.''

Spoiler:


"We toyed with the idea of making a female assassin"

Spoiler:


'We debated whether or not co-op was going to make it into the first game.''

Full gallery

Pretty cool, seeing how it was at the very beginning, with a more fantastical style and ideas of co-op.
__________________


[20th January 09:05:11] Aurelia I don't speak diva. I speak human being.

[20:42:05] Whiplash I'm never going to use my maternity leave, why can't I exchange it for period leave?
Agent Dunham is offline   Reply With Quote
Old May 02 2012, 06:01 AM   #2
Oracle
The thirst is real.

 Oracle's Avatar

Gil: 7,840 [Donate]
Default

It would have been cool to see how these concepts were actually implemented in-game. Interesting art, though.
__________________
Oracle is offline   Reply With Quote
Old May 02 2012, 07:51 PM   #3
.A˛
Pragmatist

 .A˛'s Avatar

Gil: 1,195 [Donate]
Default

These are great, thanks for posting them. Interesting to think it was originally conceived of as a PoP spin-off.
__________________

» msn : cosmicdeathray@hotmail.com //
» pm me : x // » psn : Ben2289 //
» tumblr : x //

.A˛ is offline   Send a message via MSN to .A˛ Reply With Quote
Reply

Bookmarks

Tags
art, assassin, concept, creed


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off




All times are GMT. The time now is 04:20 PM.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
FinalFantasy-XIII.net © - All content is property of its respective owners

eXTReMe Tracker
FinalFantasy-XIII.net - Archive