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Old Nov 04 2009, 05:34 PM   #141
Jiru
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^ I can't really imagine better graphiqs than PS3/Xbox360. There's got to be a limit somewhere...
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Old Nov 04 2009, 05:35 PM   #142
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Your imagination must be a bit shit, then.
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Old Nov 04 2009, 05:36 PM   #143
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You're mean. D:
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Old Nov 04 2009, 05:52 PM   #144
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NO, DON'T WANT TO HEAR YOU.
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Old Nov 04 2009, 06:05 PM   #145
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I definitely never thought we couldn't do better than PS1 or PS2 graphics when they came out, especially considering they weren't even the graphically best consoles of their generations. Same goes for PS3 and 360. The games are looking fantastic but graphics are capable of improving in a number of ways. Of course there will come a point where console power is going to be completely boundless, and the only restrictions will be the ones posed by time, money and talent. Console hardware will become secondary, and the big budget franchises will have an even bigger stranglehold on the market than they do now.

Of course, it's impossible to determine how technology will develop; its ease of use, it's price, and it's mainstream availability. It might become like film where it's almost a pencil and paper level and an independent movement develops or it could stay completely relegated to the big time developers.
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Old Nov 04 2009, 07:12 PM   #146
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Considering games now are already costly and it will only increase as more complex hardware becomes available.
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Old Nov 04 2009, 07:47 PM   #147
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Film equipment, including cameras, rigs, dollies, lights, and sound equipment used to be huge, unaffordable, unwieldly contraptions requiring dozens of workers for even the simplest set ups. Now, one can create professional and semi-professional projects with a documentary-sized crew, some knowledge, ambition, and a couple thousand dollars. Technology and markets can weave together surprising outcomes. It may take 70 years(after the birth and mainstreaming of the medium, which has undoubtedly already occurred) like it did for film, but who can say with certitude how things will turn out?
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Old Nov 08 2009, 03:54 PM   #148
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There is already better graphics on computers. Xbox/PS3 graphics are good. At least they not the Wii's graphics from 10 years ago.
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Old Nov 10 2009, 10:53 AM   #149
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if what moogleboi said on pg1 is right, i.e. 360's run ati x1900's; then i'm stoked for my 720 console!
ATI has put out twenty-one superior cards since those babies!
Of course like 8888 said, give the medium some time and we might all be considered the old foggies; seen staring at white and black Charly Chaplain with out jaws on the floor. Then again, the medium could hit a brick wall. Game creation is allot more like animation that filmmaking. Even today, animation is labor intensive and has only improved incrementally. Sure computers have helped, but games started with that advantage from the get-go.
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Old Nov 10 2009, 12:08 PM   #150
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There is already better graphics on computers. Xbox/PS3 graphics are good. At least they not the Wii's graphics from 10 years ago.
Nintendo could invest the money if they wanted knowing that they have a strong grasp over the handheld market. All the profit coming in could very well speak in the next gen..
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Old Nov 10 2009, 12:19 PM   #151
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Nothing wrong with the Wii's graphics.



Not unless you want Peach in New Super Mario Bros. Wii, anyway.
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Old Nov 10 2009, 07:26 PM   #152
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if what moogleboi said on pg1 is right, i.e. 360's run ati x1900's; then i'm stoked for my 720 console!
ATI has put out twenty-one superior cards since those babies!
Of course like 8888 said, give the medium some time and we might all be considered the old foggies; seen staring at white and black Charly Chaplain with out jaws on the floor. Then again, the medium could hit a brick wall. Game creation is allot more like animation that filmmaking. Even today, animation is labor intensive and has only improved incrementally. Sure computers have helped, but games started with that advantage from the get-go.
Anything of quality is going to be labor intensive, the hope for many is that games may one day require the intensive labor of 15-30 people instead of the intensive labor of 200 people. Having said that, like film and animation, certain projects are always going to require a large staff and vast sums of money.
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Old Nov 10 2009, 10:25 PM   #153
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Nintendo could invest the money if they wanted knowing that they have a strong grasp over the handheld market. All the profit coming in could very well speak in the next gen..
The next console war is obviously going to be the one that's totally going to be up in the air. Ppl will expect Nintendo to do something big (which they typically do 9/10) and of course Sony and Microsoft will jump in head first over who has the best graphics.

Of course then the next repeatable debate is..."Do graphics make the game?!" which with the Wii and DS holding strong as fucking ever...no. Graphics are great but we play games for the "game play".

We as gamers play games for that epic disbelief "THAT IT WILL NEVAR HAPPEN!11!", but then it does in game. Look at Mario, Zelda, MGS, FE, Gow, etc. While yes it was a culmination of using: graphics, story and gameplay. It is still gameplay that dictates how people feel about the game. Look at WoW for example, that game has no story and is just raw and fun gameplay (granted endgame fucking sucks but you get my point).
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