Milyc
Feb 04 2009, 06:39 PM
If we take a look at the latest trailer it is quite possible to tell how much the battles look more polished than in-game cut-scenes, from a technical view point. At the same time we have something like this for the NPC and temporary (probably) models for in-game scenes:
http://videogamerx.gamedonga.co.kr/gamenews/a006/912/40.jpg
We also have something like this for the battles, which looks much better and screams next-gen fare, in contrast to those poor NPC models:
http://www.otherworldonline.net/stuff/munba/ff13/ff13_01.jpg
The most reasonable explaining I can see for this is that the trailer comes from a build wherein SE focused on the battle system and kind of rushed the rest of the material which would serve as filler from the main content which are the battles.
Proof? I do remember the developers mentioning that they had to rush things in order to show gameplay by the end of 2008, and this gameplay is precisely what we see in this trailer, originally shown on Jump Festa past December. The "rushed" things would be probably be the blocky hands and fingers we see in characters such as Vanille and NPCs during the cut-scenes.
What are the thoughts on this? Think we can see the needed polishing by the demo at April?
Thanks.
http://videogamerx.gamedonga.co.kr/gamenews/a006/912/40.jpg
We also have something like this for the battles, which looks much better and screams next-gen fare, in contrast to those poor NPC models:
http://www.otherworldonline.net/stuff/munba/ff13/ff13_01.jpg
The most reasonable explaining I can see for this is that the trailer comes from a build wherein SE focused on the battle system and kind of rushed the rest of the material which would serve as filler from the main content which are the battles.
Proof? I do remember the developers mentioning that they had to rush things in order to show gameplay by the end of 2008, and this gameplay is precisely what we see in this trailer, originally shown on Jump Festa past December. The "rushed" things would be probably be the blocky hands and fingers we see in characters such as Vanille and NPCs during the cut-scenes.
What are the thoughts on this? Think we can see the needed polishing by the demo at April?
Thanks.