Background Shadow Banner
Top Border
Left Right BorderAdjust Div Up
Navbar
Div Control
User Name:
Password:
Navbar GradientLogin Box
Final Fantasy XIII Battle System
Final Fantasy XIII promises a more active battle system than previous games with much more fast paced action. From the E3 trailer the battle system looks like a much more fluid approach to the previous titles battle systems which were very stop and start. Lightning herself looks extremly powerful using both magic and many melee abilities. Like Final Fantasy XII, this game will no longer involve random encounters. Enemies will spawn on the map and the player has the choice to attack or go around the enemy (depending on if they're aggresive or not).

Of course Final Fantasy XIII will have several features from the previous games but many have been enhanced in this title.

Battle Sequence
Battle Sequence - Lightning engaged in combat

Battle Menu
1 - Battle Menu

The menu has all the standard features such as attacks and the ATB metre but it's been changed quite drasticly from other games. You can now line up your actions in a combo bar above the ATB metre. This either means you can plan ahead and one action will be used every turn you have or you can perform all the actions in one turn. Like the previous games, actions reduce your ATB metre but in FFXIII they dont reduce it back to zero after each turn. Each action uses a certain amount of ATB Cost and subtracts it from the ATB metre.

One of Lightning's special abilities is being able to control gravity which is one of the main reasons why her fighting is so agile. She can control it by using the buttons on her finger and thumb. When she clicks them together she can perform gravity defying moves in the air. It is possibly an ability she can only perform while in Overclock mode as the gameplay in the trailer suggests.
Damage
2 - Damage Type and Points

Radar Radar Radar
3 - Different Radar Screens during Battle

Unlike the previous games, a Radar will appear during battles showing where each enemy is located. In the first screenshot below, the blue dot in the centre is the character and the red dots represent the enemies. Once you begin to attack, a ring appears around the enemy you're attacking. If you do a "damage all enemies" attack the ring will appear around all the enemies like in the third screenshot.

Overclock Gague Overclock Gague Battle Menu Overclock Gague
4 - Overclock Gague in use

A new limit system has been introduced into FFXIII similar to the FFIX Trance mode. The player gains points for the overclock gauge by damaging enemies (screen 1 and 2 below) and once its full they can unleash a massive amount of high damage attacks. A timer starts counting down when overclock begins and once the timer is up you return to using normal attacks.
Advertisement
Latest Downloads
Media IconFinal Fantasy XIII E3 2008 Trailer
Uploaded: 14/07/08 Size: 40.6mb Length: 3:09
The third Final Fantasy XIII trailer revealed at Microsoft's Press Conference at E3 2008.
Final Fantasy XIII E3 2008 Trailer
Media IconYoko Shimomura - Somnus
Uploaded:
27/03/08 Size: 4.4mb Length: 2:22
Media IconFinal Fantasy Versus XIII CLOUD DVD Trailer
Uploaded:
15/12/07 Size: 41.6mb Length: 2:06
Media IconFinal Fantasy XIII CLOUD DVD Trailer
Uploaded:
15/12/07 Size: 41.5mb Length: 2:01
Forum Statistics
Latest Threads:
Forum Statistics:
Thread Threads: 8,464
Post Posts: 228,736
Member Members: 8,147
Affiliates
Release Dates:
Final Fantasy XIII
Japan Japan: December 17th 2009
North America North America: Spring 2010
Europe Europe: TBA

Final Fantasy Versus XIII
Japan Japan: TBA
North America North America: TBA
Europe Europe: TBA

Final Fantasy Agito XIII
Japan Japan: TBA
North America North America: TBA
Europe Europe: TBA

Official Sites:
Official Japanese FFXIII Site
Official NA FFXIII Site
Official European FFXIII Site

Affiliates:
» Chocobo Heaven
» FF&KH Onlinfo
» FF Complete Compilation
» Final Fantasy Extreme
» Final Fantasy Forums
» Final Fantasy World
» Final Fantasy XII Sector
» Final Fantasy XIII
» Final Fantasy XIII US
» Forgotten Memories
» God of War III
» Hell Descent
» Kingdom Fantasy
» Kingdom Hearts World
» Oritsuru
» Square Anthology

eXTReMe Tracker
XHTML Valid CSS Valid Firefox
FinalFantasy-XIII.net ©2006 - 2009. All Rights Reserved. Content is Property of its Respective Owners. This website has been optimised for use in Firefox, Internet Explorer, Safari, Opera and NetFront for Sony Playstation 3 and SonyPlaystation Portable (Some minor Flash issues).
This site is not affiliated with Square-Enix Co. Fabula Nova Crystallis, Final Fantasy XIII, Final Fantasy Versus XIII and Final Fantasy Agito XIII are registered trademarks of Square-Enix. This site does not claim ownership to any Character Designs, Game Logos or Game Artwork contained in the Fabula Nova Crystallis Compilation or other Square-Enix products.
Bottom Border