Date: November 8th, 2011 Author: Chat Noir
News Category: Final Fantasy XIII-2
Tags: Dengeki, Final Fantasy XIII-2, Interview, Motomu Toriyama
Dengeki Playstation had an interview with Final Fantasy XIII-2 director Motomu Toriyama and battle director Yusuke Matsui. The directors mainly discussed the game’s battle system and the improvements and additions that were implemented on it.
Transition between switching paradigms are faster than before, as the key point in the battles of XIII-2 is speed. The game will have harder enemies and bosses, so this is definitely a relevant factor as you will be switching paradigms a lot of times in order to win. A major improvement concerning the paradigm system would be the player’s ability to save the combinations they have made, which was what XIII didn’t have.
Toriyama has stated that the bosses in XIII-2 will be tougher than XIII’s, so an easy mode was added. Some bosses are optional, so if you’re having a hard time beating one even at easy mode, you could just skip it and move on to another scenario. The developing team has also made a special program to balance battles in different areas which analyzes the player’s logs and skills on how they defeated an enemy. Additionally, a new feature called the Blood Damage will be introduced in order to make the battles more challenging than what XIII had, where the healer(s) of the party would just do their job until the party wins. Blood damage cannot be healed by a healer, although there will be items that can recover it.
Interestingly, the game will have summon creatures (yes, summon creatures which are apparently different from the monsters we’ll be recruiting in our party). However, they’ll be in different forms than the ones in XIII as the main characters are not l’Cie.
Another major improvement in the battle system is the battle formation. As opposed in XIII where the characters would only do little movements in battles, in XIII-2 their formations will depend on the roles they’re currently in, i.e. the defender would move forward and guard.
The monster collection system, which is the biggest addition to the battle system, will be varied in different ways. Monsters of their own kind will have differences in time of developing their statuses, and monsters of the same role will have different abilities. It is also possible to grow them into powerful beasts, as a monster can inherit the abilities from others. Equipping accessories on these monsters will also change their appearances. Moreover, Toriyama also said that he is in the process of making the ultimate monster and this is his first time using a strategy guide while test playing a game.
Lastly, it has been revealed before that when the current party leader dies in battle, you are able to switch to the other party member. Since the monsters are being controlled by Serah and Noel technically, the battle is over once the 2 human party members are killed.
Thanks to forum member Ffamran mied Bunansa for the heads-up!
Source: AndriasangRelated posts: