Date: January 31st, 2011 Author: Kitmitsu
News Category: Final Fantasy Versus XIII
Tags: Artwork, Famitsu, Final Fantasy Versus XIII, Tetsuya Nomura
Famitsu has released it’s interview with Final Fantasy Versus XIII director, Tetsuya Nomura, and it turns out to be rather lengthy. Andriasang have once again taken on the mammoth task of translating and summarising the interview and they’ve done a great job.Along with the interview also comes the artwork of Noctis featured in both the magazines released so far but unfortunately in a rather small size. See it and the interview below.
STORY AND CHARACTERS
The 1st Production Department Premier event trailer, which offered us our first true look at Versus XIII gameplay (ignoring the few seconds from the game’s brief Tokyo Game Show trailer) was almost all in-game. The opening section, which showed Noctis and his driver driving down a freeway was CG (not live action footage, Famitsu confirmed), but everything from the conversation scene between Noctis and Stella was real time running on the PlayStation 3. This includes the flyby scene with the masses of buildings that precedes the combat part of the clip. (Nomura didn’t say this, but the end of the clip does appear to have a short CG sequence.)
The trailer, Famitsu noted, allows us to better get a grasp of the characters, as we get to first hear Noctis, and his allies. Furthermore, the ally clothing has been redone.
These areas appear to be final designs, although Nomura said that he’s playing around with the hair a bit. Even the voices that you hear for the allies during the combat scenes is from final voice actors, chosen via auditions…
Read the rest of the interview at Andriasang
Source: FamitsuRelated posts: